Compendium of Relatedness Technologies
Name | Publication Year | Short Description | Tags | Type of Relationship | Design Strategy | Role of Technology | Evaluation (yes/no) |
---|---|---|---|---|---|---|---|
Natural Eye Contact Video Call | 2024 | Natural Eye Contact Video Call is a low-cost prototype allowing natural eye contact during... | Enriching existing technology | Yes | |||
EmoWear | 2024 | EmoWear is a smartwatch-based system that allows sending and receiving voice messages with animated... | Enriching existing technology | Yes | |||
breatHaptics | 2024 | breatHaptics is a wearable device that provides haptic representations for a rich and nuanced... | Enabling existing embodied interaction | Yes | |||
SynCocreate | 2024 | SynCocreate is a VR-based interpersonal electroencephalography (EEG) neurofeedback co-creation... | Dissolving space and/or time | Yes | |||
Embreathe | 2024 | Embreathe is a huggable, pneumatic cushion for mediated breath interactions between partners in real... | Enabling existing embodied interaction | Yes | |||
Tablet-based AR System | 2024 | The Tablet-based AR System allows for remote collaborative reading. Volunteers can assist students... | Dissolving space and/or time | Yes | |||
TableCanvas | 2024 | TableCanvas is a shared interactive surface where all actions of one person are visible to the... | Dissolving space and/or time | Yes | |||
HoneyPot | 2024 | HoneyPot is a flowerpot for plants. When touched, HoneyPot and connected HoneyPots light up,... | Triggering imagination | Yes | |||
ChiParCo and ParChiCo | 2024 | ChiParCo is an interactive plush bunny for children, ParChiCo is an interactive glove for parents.... | Enabling existing embodied interaction; Enabling lightweight communication | Yes | |||
Stubbi | 2023 | Stubbi is a device that enhances remote voice and text communication in small, intimate groups by... | Enriching existing technology; Enabling existing embodied interaction | Yes | |||
Social Wormholes | 2023 | Social Wormholes is an AR glasses-based system that allows people to configure their own home... | Providing an individual experience; Enabling lightweight communication | Yes | |||
Coroot | 2023 | CoRoot is a collaborative planting system that allows grandparents and grandchildren to remotely... | Stimulating further interaction | Yes | |||
Touch | 2023 | Touch is a combination of a wearable device in the form of a ring that can receive and display... | Enabling lightweight communication | Yes | |||
Friend's Egg | 2023 | Friend's Egg is an audiovisual communication system for distant friends that establishes a... | Enabling complex practices | No | |||
DisClose | 2023 | DisClose consists of three pieces of jewelry (earrings, a bracelet, a necklace) that suggest the... | Enabling existing embodied interaction | No | |||
Haptic Bubble | 2023 | Haptic Bubble enables playful haptic communication between siblings with large age differences. The... | Enabling lightweight communication | Yes | |||
Emoji Board | 2023 | Emoji Board allows siblings with large age differences to communicate emotions in a chat. The... | Enabling lightweight communication | Yes | |||
Syn-Leap | 2023 | Syn-Leap is a symmetrical wearable telepresence system that allows multiple users to explore outdoor... | Dissolving space and/or time | Yes | |||
SinkInSync | 2023 | SinkInSync is a VR-based crossperson EEG neurofeedback platform to strengthen synchronization and... | Dissolving space and/or time | No | |||
Remote Wavelength | 2023 | Remote Wavelength is a remote game for two groups of players using a pair of physical, synchronized... | Enabling complex practices | Yes | |||
Chatterbox Opener | 2023 | Chatterbox Opener is a game for couples and family members that provides tasks to encourage... | Stimulating further interaction | Yes | |||
Light Touch | 2023 | Light Touch allows distributed people to send colored lights by simply tapping the button. The... | Enabling lightweight communication | Yes | |||
Mini Robot Gestures | 2023 | Mini Robot Gestures allows people to send and receive emotional signals using a pair of small... | Stimulating further interaction | No | |||
IntimaSea | 2023 | IntimaSea is a collective stress display that integrates automatically collected stress data from a... | Prompting for interaction | Yes | |||
Synchrobots | 2023 | Synchrobot is a furry, animal-like robot that augments videoconferencing conversations between... | Enriching existing technology | No | |||
ETC (Embodied Telepresent Connection) | 2023 | ETC allows two people to interact remotely through pseudo-haptic touch via their abstract aura... | Dissolving space and/or time; Enabling existing embodied interaction | Yes | |||
KEPEIN | 2023 | KEPEIN is an interface in the form of a coffee maker to enhance remote communication while sharing a... | Enabling complex practices | Yes | |||
MagiBricks | 2023 | MagiBricks are 3D-printed smart toy bricks and base plates that provide feedback on how they are... | Dissolving space and/or time | Yes | |||
Auggie | 2022 | Auggie is an application to craft personalized AR experiences that can be sent to remote partners. | Providing an individual experience | Yes | |||
Virtual Visit System | 2022 | Virtual Visit is a photorealistic AR-based video communication tool for life-size, immersive video... | Dissolving space and/or time | Yes | |||
Qude | 2022 | Qude is a vibro-tactile wearable for long-distance couples to tap and send a rhythm to their... | Enabling existing embodied interaction | Yes | |||
EmbER | 2022 | EmbER (Embodied Experience Remotely) is a wearable that subtly augments conventional video calls... | Enabling existing embodied interaction | Yes | |||
KidConnect VR | 2022 | KidConnect VR is a concept that allows children to connect with others through an immersive virtual... | Dissolving space and/or time | No | |||
Yo-Yo Machines: Knock Knock | 2022 | Yo-Yo Machines are playful communication devices in four distinct designs, each connecting a pair of... | Triggering imagination | No | |||
Yo-Yo Machines: Speed Dial | 2022 | Yo-Yo Machines are playful communication devices in four distinct designs, each connecting a pair of... | Triggering imagination | No | |||
Yo-Yo Machines: Flutter By | 2022 | Yo-Yo Machines are playful communication devices in four distinct designs, each connecting a pair of... | Triggering imagination | No | |||
Shared Wind | 2022 | Shared Wind is a nature-based design system for subtle emotional communication between long-distance... | Triggering imagination | Yes | |||
Spatial Hypertext | 2022 | The intelligent, NLP- and recommendation-based Spatial Hypertext system promotes emotional closeness... | Prompting for interaction | No | |||
Wearable Biosignal Sharing System | 2022 | The Wearable Biosignal Sharing System visualizes the emotional state of a group of people in an... | Triggering imagination | No | |||
Skin Hunger | 2022 | Skin Hunger is a web-based interactive system for a telematic installation in which people can... | Enabling existing embodied interaction | No | |||
Messaging Kettle | 2022 | The Messaging Kettle augments the everyday kettles of two households. It is composed of the Kettle... | Triggering imagination; Enabling lightweight communication | Yes | |||
HugBits | 2022 | HugBits is a huggable interface in the form of paired cushions that mediates remote communication... | Enabling existing embodied interaction | Yes | |||
Virfie | 2022 | Virfie is a web-based platform that allows a group of people to virtually take group selfies in... | Dissolving space and/or time | Yes | |||
Exercise Together | 2022 | The Exercise Together design intervention engages the entire body. It requests that two individuals... | Enabling complex practices | Yes | |||
Get Creative | 2022 | The Get Creative design intervention asks distributed families with children to use physical... | Enabling complex practices | Yes | |||
Exchange a Bracelet | 2022 | Exchange a Bracelet is a design intervention in which two distant people in a close relationship... | Providing an individual experience | Yes | |||
Send a Point | 2022 | Send a Point is a design intervention in which two distributed close friends are asked to send each... | Enabling lightweight communication | Yes | |||
Letters Without Writing | 2022 | Letters Without Writing is a design intervention in which two distributed people in a close... | Providing an individual experience | Yes | |||
DearBoard | 2021 | DearBoard is an Android keyboard with a co-customizable color theme and toolbar of emoticons and... | Enriching existing technology | Yes | |||
PocketBot | 2021 | PocketBot is a chatbot that helps long distance couples with their challenges: conflict, humor and... | Intervening | Yes | |||
Cerebro | 2021 | Cerebro triggers friends at a distance to interact, express and perform shared experiences and... | Intervening | Yes | |||
CoasterChat | 2021 | CoasterChat embeds asynchronous digital communication into a daily coffee routine to support social... | Providing an individual experience | Yes | |||
Azalea | 2021 | Azalea is a tactile cushion that mediates an embodied co-experience between remote people through a... | Enabling existing embodied interaction | Yes | |||
XRmas | 2021 | XRmas is an AR/VR telepresence system that provides a multi-agency space that allows the remote... | Dissolving space and/or time | Yes | |||
XR Communication | 2021 | XR communication is an AR end-to-end communication system for older adult nursing homes to... | Dissolving space and/or time | Yes | |||
NostosMoon | 2021 | NostosMoon invites long-distance partners to share the beauty of the moon by sending each other... | Providing an individual experience | Yes | |||
NostosLamp | 2021 | NostosLamp is an smart lamp that is remotely controlled by local weather conditions. If the... | Triggering imagination | Yes | |||
PV-Pix | 2021 | PV-Pix are displays constructed of tangible and deformable photovoltaic elements, either in a window... | Enabling lightweight communication | Yes | |||
FamilyFlower | 2021 | FamilyFlower is an artificial flower that fosters connection between distant households. It detects... | Triggering imagination | Yes | |||
Significant Otter | 2021 | Significant Otter is an app for Apple Watch and iPhone that allows romantic partners to share and... | Prompting for interaction; Enabling lightweight communication | Yes | |||
Painting Portals | 2021 | Painting Portals is a pair of connected picture frames that display abstract paintings generated... | Triggering imagination | Yes | |||
Telegame mediated by Haru | 2021 | Telegame mediated by Haru is a rock-paper-scissors game for remote partners that is played through... | Enabling existing embodied interaction | Yes | |||
Asynchronous Co-Dining | 2021 | The Asynchronous Co-Dining system enables families distributed across different locations and time... | Dissolving space and/or time | Yes | |||
Bedtime Window | 2021 | Bedtime Window is a system for connecting long-distance relationship partners in their bedrooms and... | Enabling lightweight communication | Yes | |||
Grandtotem | 2020 | Grandtotem is an asynchronous communication device designed for grandparents to stay in touch with... | Enabling lightweight communication | Yes | |||
Always with Me Bracelets | 2020 | Always with Me provides a limited vocabulary for intimate communication between couples at a... | Providing an individual experience | Yes | |||
Always with Me Rings | 2020 | Always with Me provides a limited vocabulary for intimate communication between couples at a... | Providing an individual experience | Yes | |||
Always with Me Multi-Wear Pin | 2020 | Always with Me provides a limited vocabulary for intimate communication between couples at a... | Providing an individual experience | Yes | |||
Always with Me Necklace | 2020 | Always with Me provides a limited vocabulary for intimate communication between couples at a... | Providing an individual experience | Yes | |||
In the same boat | 2020 | In the Same Boat is a two-player infinite runner game for distributed dyads. Both players have to... | Enabling existing embodied interaction | Yes | |||
Buzz-Buzz Chat | 2020 | Buzz-Buzz Chat is an asynchronous communication system designed to foster lively conversations... | Intervening; Stimulating further interaction | Yes | |||
FamilyStories | 2020 | FamilyStories is a storytelling system that allows family members to share activities and... | Enabling complex practices | Yes | |||
CoasterMe | 2020 | CoasterMe is a place-based desktop widget that supports informal workplace awareness by... | Triggering imagination | Yes | |||
Undula | 2020 | Undula is a pair of identical rocking chairs with sonified movement feedback that allows people in... | Enabling existing embodied interaction | No | |||
Telepresence Home Setup | 2020 | The Telepresence Home Set-up is a telepresence robot coupled with selected smart home devices, such... | Dissolving space and/or time | Yes | |||
Planet Runner | 2020 | Planet Runner is a two-player digital-physical AR/VR game that mediates a shared, interdependent,... | Dissolving space and/or time | Yes | |||
InSync | 2020 | InSync is a mobile application that allows partners to perform activities such as dancing, working... | Dissolving space and/or time | No | |||
After the Beep | 2020 | After the Beep allows users to leave messages for others that are triggered by the recipient's... | Providing an individual experience | No | |||
Surrogate | 2020 | Surrogate is a video game platform that allows simultaneous play with unavailable friends. Each... | Dissolving space and/or time | No | |||
Mobileportation | 2020 | Mobileportation is a mobile phone-based telepresence prototype that provides an immersive... | Dissolving space and/or time | Yes | |||
Tabletop Teleporter | 2020 | The Tabletop Teleporter is designed to facilitate the integration of two remote locations into a... | Dissolving space and/or time | Yes | |||
HomeMeld | 2019 | HomeMeld is a self-moving robotic system that functions as a co-presenting avatar in real time,... | Dissolving space and/or time | No | |||
Performance Apron and Talking Bottle | 2019 | Performance Apron and Talking Bottle are devices that support the exchange of voice messages and... | Enabling lightweight communication | Yes | |||
Amor | 2019 | Amor is a mobile application that creates a bridge for emerging adult couples to closely pool and... | Stimulating further interaction; Prompting for interaction | Yes | |||
Memory Music Box | 2019 | Memory Music Box is a low-threshold device for older adults to increase intergenerational... | Enabling complex practices; Providing an individual experience | Yes | |||
Lifelines | 2019 | Lifelines is a mobile application that visualizes up to six streams of contextual information on a... | Triggering imagination | Yes | |||
Lily | 2019 | Lily is an interactive communication system that provides users with inspirations to enrich their... | Intervening | Yes | |||
Mole Messager | 2019 | Mole Messenger consists of two connected creatures that allow children to communicate with each... | Enabling existing embodied interaction | No | |||
PhotoDigest | 2019 | PhotoDigest is a web application that allows older adults to passively engage with their families'... | Providing an individual experience | Yes | |||
Haptic Remembrance Book | 2019 | The Haptic Remembrance Book provides a new way to share intergenerational experiences around an... | Providing an individual experience; Stimulating further interaction | Yes | |||
Animo | 2019 | Animo is a smartwatch application that enables partners to share their emotional states in the form... | Prompting for interaction; Enabling lightweight communication | Yes | |||
Movie+ | 2019 | Movie+ is a mobile application that renders family members' and friends' emotional fingerprints over... | Enriching existing technology | No | |||
Teledrone | 2019 | Teledrone is a telepresence drone that allows people to virtually participate and follow friends and... | Dissolving space and/or time | Yes | |||
MemoryReel | 2019 | MemoryReel is a tangibly interactive desktop device that captures special moments of online social... | Providing an individual experience | Yes | |||
FamilySong | 2019 | FamilySong is a domestic media space that aims to connect internationally distributed families... | Dissolving space and/or time | Yes | |||
Dišimo | 2018 | Dišimo is a portable, multimodal ambient display that raises awareness of a person's inner state by... | Intervening | No | |||
Breeze | 2018 | Breeze is a wearable pendant worn around the neck that measures breathing on the chest and provides... | Providing an individual experience | Yes | |||
Connected Candles | 2018 | Connected Candles is a pair of connected candle holders, each containing a real and an electronic... | Triggering imagination; Enabling lightweight communication | Yes | |||
Fribo | 2018 | Fribo is a social networking robot that detects the sounds of life (detected by sensor-equipped... | Stimulating further interaction | Yes | |||
Touch Connection | 2018 | Touch Connection is a digitally embroidered textile with vibrotactile capabilities that allows... | Enabling existing embodied interaction | Yes | |||
Handing Gesture System | 2018 | The Handing Gesture System uses AR technology to deliver virtual objects as if they were being... | Dissolving space and/or time | No | |||
Message Builder | 2018 | Message Builder is a text-based communication system that encourages partners to send increasingly... | Enriching existing technology | Yes | |||
ReWriting | 2018 | ReWriting is a messaging chat interface for people in close relationships that reveals the sender's... | Enriching existing technology | Yes | |||
Message Meter | 2018 | Message Meter is a chat interfaces for people in close relationships that reveals the sender's... | Enriching existing technology | Yes | |||
Message Miner | 2018 | Message Miner is a chat interface for people in close relationships that reveals the sender's... | Enriching existing technology | Yes | |||
CheckMate | 2018 | CheckMate is a tangible AR interface for remote interaction that provides the same tangible... | Dissolving space and/or time | Yes | |||
StoryBox | 2018 | StoryBox is a tangible storytelling system for grandparents and grandchildren to share daily stories... | Dissolving space and/or time | Yes | |||
ContextChat | 2018 | ContextChat is a chat application that augments mobile text messaging by automatically annotating... | Enriching existing technology | Yes | |||
HeartChat | 2018 | HeartChat is a chat application that augments mobile text messaging by integrating and sharing... | Enriching existing technology | Yes | |||
TapScript | 2018 | TapScript is a chat application that allows dynamic font personalization. Users can create a font by... | Enriching existing technology | Yes | |||
MemoryPin | 2018 | The MemoryPin is a digital keepsake that provides tangible access to memories created during online... | Providing an individual experience | No | |||
Nettle | 2018 | Nettle is an IoT tea set that initiates a voice call with an available person during the tea-making... | Prompting for interaction | No | |||
G2G | 2018 | G2G is a shared calendar and video messaging system to help young children connect with their... | Enabling lightweight communication; Enabling complex practices | Yes | |||
Visualink | 2018 | The Visualink system connects distributed teams through an interactive video projection on a wall,... | Dissolving space and/or time | No | |||
Curtains Messenger | 2017 | Curtains Messenger is a mobile messaging application that allows both partners to send messages to... | Enriching existing technology | Yes | |||
Trip Together | 2017 | Trip Together is a sightseeing system between a user who stays indoors and a remote partner who goes... | Dissolving space and/or time | Yes | |||
Starry-Starry | 2017 | Starry-Starry is a mobile app that uses data from IoT home appliances as behavioral traces of... | Triggering imagination | Yes | |||
Puzzle Space | 2017 | Puzzle Space is a distributed, physical puzzle that couples can play remotely. Both can manipulate... | Dissolving space and/or time | No | |||
MyEyes | 2017 | MyEyes is a first-person video chat system that uses cardboard goggles and a smartphone. Partners... | Dissolving space and/or time; Enriching existing technology | Yes | |||
Shake-a-Memory Calendar | 2017 | Shake-a-Memory Calendar is a mobile application designed to capture when a person is thinking about... | Providing an individual experience | No | |||
Craft Box | 2017 | Craft Box is a box that encourages the effortful crafting of messages and increases the visibility... | Providing an individual experience | No | |||
Flex-N-Feel | 2017 | Flex-N-Feel are a pair of interconnected gloves for sensing and sharing the flexing of a distant... | Enabling existing embodied interaction | Yes | |||
In Your Eyes | 2017 | In Your Eyes is a technology probe that uses a smartphone in a shirt pocket with the camera facing... | Enabling complex practices | Yes | |||
Mimo | 2017 | Mimo is an asynchronous media sharing application that allows family members to capture and share... | Providing an individual experience; Dissolving space and/or time | Yes | |||
Shared Agent System | 2017 | The Shared Agent System, consisting of a robot for grandparents with voice recognition, a virtual... | Enriching existing technology | No | |||
WeLight | 2017 | WeLight allows to configure the lights in another person's home by sending images or text input to... | Providing an individual experience | No | |||
BeWithMe | 2017 | BeWithMe is an immersive telepresence system for long-distance couples that provides a full... | Dissolving space and/or time | No | |||
Anticipation of Time Together | 2017 | Anticipation of Time is a large mechanical flip-dot display that counts down to a family event... | Triggering imagination | Yes | |||
Connecting Through Housework | 2017 | Connecting Through Housework is a robotic vacuum cleaner that operates in the home only when a... | Triggering imagination | No | |||
Message in a Jam | 2017 | Message in a Jam allows family members to send audio messages that are delivered to the remote... | Providing an individual experience | No | |||
Where Are You | 2017 | Where Are You is a telescope that allows a child to find his or her traveling parent in an... | Stimulating further interaction | No | |||
VisualLink | 2017 | VisualLink is a visual assistance system for older adults with hearing impairments. A sticker... | Enabling complex practices | Yes | |||
Connected Rings | 2016 | Connected Rings is a pair of rings that allows parents to receive symbolic messages from their adult... | Triggering imagination | No | |||
Candle Light | 2016 | Candle Light is a motorized candle stand that casts different shadows of emoticons on the wall/outer... | Enriching existing technology | Yes | |||
SmartLamp | 2016 | The SmartLamp is a lamp that provides parents with an ambient awareness of the distant child's... | Triggering imagination | Yes | |||
SharedSpaces | 2016 | SharedSpaces is a virtual media space where people can mingle and interact. Multiple people are... | Dissolving space and/or time | No | |||
Forget Me Not (Alshehri et al., 2016) | 2016 | Forget Me Not is an ambient display in the form of two paired flowers designed to increase... | Prompting for interaction | No | |||
ANSIBLE | 2016 | ANSIBLE is a virtual reality telecommunications ecosystem that promotes social connectedness and... | Dissolving space and/or time | Yes | |||
Furfur | 2016 | Furfur is a robotic pet for couples in LDR to create feelings of closeness and togetherness. It can... | Providing an individual experience; Stimulating further interaction | Yes | |||
e-Seesaw | 2016 | The e-Seesaw is a simple, tangible device that allows parents and children to play remotely by... | Enabling lightweight communication | Yes | |||
Drinking Together Whilst Apart | 2016 | Drinking Together is a Bluetooth-enabled bottle opener connected to a wine machine at home. It is... | Providing an individual experience | Yes | |||
Stitched Groupies | 2016 | Stitched Groupies is a photo kiosk add-on that enables users to collaboratively and asynchronously... | Dissolving space and/or time | Yes | |||
Kissenger (Zhang et al.) | 2016 | Kissenger is a multi-sensory, real-time kissing device that transmits kissing sensations remotely... | Enabling existing embodied interaction | No | |||
The Window | 2016 | The window connects different locations with sound and vision, but only when the sliders on both... | Dissolving space and/or time | No | |||
Family Portrait | 2016 | Family Portrait is a digital photo frame that reminds everyone of the whole family as a unit based... | Providing an individual experience | No | |||
Picture Box | 2016 | Picture Box is a direct communication channel between children and working parents to stay connected... | Enabling lightweight communication | No | |||
Picture Frame | 2016 | Picture Frame stimulates fulfilling conversations over the phone. Two Picture Frames are connected... | Enabling complex practices | No | |||
BreathingFrame | 2015 | BreathingFrame is a digital photo frame-like device that allows remote couples to visually and... | Triggering imagination | Yes | |||
Multisensory Interactive Window | 2015 | The Multisensory Interactive Window allows people to communicate with their distant family through a... | Dissolving space and/or time | No | |||
FamCom | 2015 | FamCom is an app-based service that provides information to family members based on daily data... | Providing an individual experience | Yes | |||
4streams | 2015 | 4streams is an ambient display and photo sharing system that allows a group of four to stay in... | Providing an individual experience | Yes | |||
Emotar | 2015 | A video sharing platform that uses Emotars to facilitate the sharing of emotions among a distributed... | Enriching existing technology | Yes | |||
Forget Me Not (Wallbaum et al., 2015) | 2015 | Forget Me Not is a pair of interconnected artificial flowers designed to support communication... | Prompting for interaction | No | |||
WearLove | 2015 | WearLove is a wrist-worn device and a mobile application that allows couples to express their love... | Intervening | Yes | |||
inSight | 2015 | inSight is a picture frame that connects different locations with sound and vision, but only if both... | Dissolving space and/or time | Yes | |||
Bendi | 2015 | Bendi is a shape-changing add-on for smartphones allowing haptic and visual interactions through... | Enabling existing embodied interaction; Enriching existing technology | Yes | |||
BUMP | 2015 | BUMP allows older adults to easily communicate and interact with family and community members via... | Dissolving space and/or time | No | |||
Home Peep | 2015 | Home Peep allows a remote person to 'peep' into life at home while away. It resembles a small house... | Providing an individual experience | No | |||
Radio Updates | 2015 | Radio Updates provides personal news updates from a traveling family member that are integrated into... | Providing an individual experience | No | |||
BodyPods | 2015 | BodyPods are a remotely paired set of communicating chairs that facilitate a sense of presence... | Triggering imagination | Yes | |||
InTouch (Massung et al., 2015) | 2015 | The InTouch Reading System is a handheld device that allows adults and children to share touch-based... | Enabling complex practices | Yes | |||
Sitting in the Same Boat | 2015 | Sitting in the Same Boat is a system to motivate more physical activity and create awareness between... | Enabling lightweight communication; Triggering imagination | Yes | |||
Fyro | 2015 | Fyro is a set of two connected candleholders that is inspired by the symbolic ritual of lighting a... | Triggering imagination | Yes | |||
SonicAIR | 2015 | SonicAIR is an always-on reciprocal ambient awareness system designed to reduce the isolation of... | Triggering imagination | Yes | |||
Haptic Text Messaging | 2014 | Haptic Text Messaging is an application for the Tpad tablet that supports intimate communication. A... | Enabling existing embodied interaction | Yes | |||
Haptic Image Sharing | 2014 | Haptic Image Sharing is an application for the Tpad tablet that supports intimate communication. It... | Enabling existing embodied interaction | Yes | |||
Haptic Virtual Touch | 2014 | Haptic Virtual Touch is an application for the Tpad tablet that supports intimate communication. It... | Enabling existing embodied interaction | Yes | |||
Wrigglo | 2014 | Wrigglo is a shape-shifting smartphone peripheral that allows two people to share wriggling... | Enriching existing technology; Enabling existing embodied interaction | Yes | |||
InTouch (Baecker et al., 2014) | 2014 | InTouch is an application that helps older adults stay in touch with family and friends. Older... | Providing an individual experience; Enabling lightweight communication | Yes | |||
WaaZam | 2014 | WaaZam is a video-mediated communication system that supports creative play in customized virtual... | Dissolving space and/or time | Yes | |||
TempFeel | 2014 | TempFeel provides persistent ambient temperature information based on sensors in a distant person's... | Triggering imagination | Yes | |||
Ring*U | 2014 | Ring*U is a ring-shaped wearable for remotely sharing intimate interactions through subtle colored... | Enabling existing embodied interaction | No | |||
Lega | 2014 | Lega is a mobile, tangible device for situated, bodily expressive sharing of experiences within an... | Enabling lightweight communication; Stimulating further interaction | Yes | |||
MyChannel | 2014 | MyChannel is a TV-based personalized news program that presents spoken news from the three cities... | Providing an individual experience; Stimulating further interaction | Yes | |||
WearBEAT | 2014 | WearBEAT is a body sound sharing device that translates biosignals into intimate and implicit... | Enabling existing embodied interaction | Yes | |||
WearBREATH | 2014 | WearBREATH is a breathing movement sharing device, that translates biosignals into intimate and... | Enabling existing embodied interaction | Yes | |||
Shared geocaching | 2014 | Shared Geocaching enables individuals to engage in a parallel geocaching experience in public. | Enabling complex practices | Yes | |||
TaSST | 2013 | TaSST (Tactile Sleeve for Social Touch) allows two people to communicate by touch over distance. A... | Enabling existing embodied interaction | No | |||
HomeProxy | 2013 | HomeProxy is a portable physical proxy for synchronous and asynchronous conversations and sharing of... | Dissolving space and/or time | Yes | |||
Experiences2Go | 2013 | Experiences2Go is a video communication system for sharing children's activities outside the home... | Dissolving space and/or time | Yes | |||
KIZUNA | 2013 | KIZUNA is a time-shifted tele-dining system that allows people to enjoy a meal together using... | Dissolving space and/or time | Yes | |||
Ti-Photograph | 2013 | Ti-Photograph is a tele-immersive photography system that allows remote participants to take... | Dissolving space and/or time | Yes | |||
cubble | 2013 | Cubble is a stationary object for home use and a mobile application for on-the-go use for partners... | Enabling lightweight communication; Enabling existing embodied interaction | Yes | |||
ShareTable | 2013 | ShareTable provides easy to initiate video chat and a shared interaction space in a custom wooden... | Dissolving space and/or time | Yes | |||
Whisper pillow | 2013 | The Whisper Pillow is an interactive pillow that mediates emotional expression between couples with... | Enabling complex practices | Yes | |||
POKE | 2013 | POKE is a mobile phone add-on that allows users to send and receive touches while maintaining a... | Enabling existing embodied interaction | Yes | |||
Look what I found! | 2013 | 'Look what I found' is a mobile application that supports collective reminiscing by making photos... | Enriching existing technology | Yes | |||
Bear-With-Me | 2013 | Bear-With-Me is a cuddly toy that allows remote couples to exchange hugs in real time. When one... | Enabling existing embodied interaction | Yes | |||
Touch Through | 2013 | Touch Through is a smartphone app that provides an alternative way of interpersonal touch at a... | Enabling lightweight communication | Yes | |||
Mobile Ambient Presence | 2013 | Mobile Ambient Presence maintains the social connection between children in hospital and their... | Triggering imagination; Enabling lightweight communication | Yes | |||
Vasque | 2013 | Vasque provides a continuous connection between different locations. To see and hear each other... | Dissolving space and/or time | Yes | |||
CoDine | 2012 | CoDine is an interactive dining table that creates a new experience of dining with family. It allows... | Dissolving space and/or time | Yes | |||
Ma petite chérie | 2012 | Ma Petite Chérie is a telepresence system with a small face-shaped display that supports intimate... | Dissolving space and/or time | Yes | |||
Silka | 2012 | Silka is a long-distance device intended to bridge the gap between traditional modes of... | Prompting for interaction | Yes | |||
Clique Trip | 2012 | Clique Trip is an in-car system that creates a feeling of closeness and relatedness among friends in... | Dissolving space and/or time | Yes | |||
Kusuguri | 2012 | Kusuguri is a shared tactile interface that enables bi-directional tickling over distance. People... | Enabling existing embodied interaction | Yes | |||
Telematic Dinner Party | 2012 | Telematic Dinner Party enables remote guests to share a holistic telematic dining experience... | Dissolving space and/or time | Yes | |||
Remote Touch Device | 2012 | The Remote Touch Device is an upper arm cuff paired with a pressure sensitive case for a mobile... | Enabling existing embodied interaction | Yes | |||
People in Books | 2012 | People in Books creates an immersive book-reading experience for children and long-distance family... | Dissolving space and/or time | Yes | |||
Facebook Listener | 2012 | Facebook Listener consists of a base and a glass that allows a person to post sound bites from their... | Triggering imagination | Yes | |||
Eating Alone, Together | 2012 | Eating Alone, Together provides a group of friends with basic information about their peers'... | Triggering imagination; Stimulating further interaction | Yes | |||
MeCasa | 2012 | MeCasa provides distributed family members with a virtual home consisting of different rooms with... | Enabling complex practices | Yes | |||
CheekTouch | 2012 | CheekTouch enables the transmission of multi-finger touch gestures applied on a partner's mobile... | Enabling existing embodied interaction | Yes | |||
Augmento | 2012 | Augmento is a mobile application that strengthens bonds with family and friends by sharing emotions... | Providing an individual experience | No | |||
sleepyWhispers | 2012 | sleepyWhispers is a device for long-distance couples to exchange goodnight messages, consisting of a... | Providing an individual experience; Enabling complex practices | Yes | |||
HotHands | 2012 | HotHands is a device for holding hands over distance based on a warm hand model. | Enabling existing embodied interaction | Yes | |||
HotMits | 2012 | HotMits is a device for holding hands over distance based on a warm hand imprint. | Enabling existing embodied interaction | Yes | |||
YourGloves | 2012 | YourGloves is a device for holding hands over distance based on hand movement. | Enabling existing embodied interaction | Yes | |||
Feelybean | 2012 | Feelybean is a touch device that allows people to feel the other person's touch during a video... | Enabling existing embodied interaction | Yes | |||
Kissenger (Samani et al.) | 2012 | Kissenger is an interactive device that provides a physical interface for transmitting a kiss... | Enabling existing embodied interaction | Yes | |||
Videoconferencing system for 2 groups of people (Space Alert) | 2012 | The Video Conferencing System for Two Groups of People supports high-quality interpersonal... | Enabling complex practices | Yes | |||
Anchor | 2012 | Anchor is a tablet application that uses asynchronous messaging to synthesize synchronous... | Dissolving space and/or time | Yes | |||
Carpe Diem/Eye-based video conferencing system | 2011 | Carpe Diem is a near-eye conferencing system that lets conversation partners see only one of each... | Enabling complex practices | Yes | |||
Memory Jar | 2011 | Memory Jar is a specially designed object that allows children to collect everyday memories captured... | Stimulating further interaction | No | |||
I/O Stickers | 2011 | I/O Stickers are designed for children to handcraft personalized remote communication interfaces to... | Enabling lightweight communication | Yes | |||
MyVideos | 2011 | MyVideos is a socially aware video editing tool that allows a designated group of people to navigate... | Intervening; Providing an individual experience | Yes | |||
Family Portals | 2011 | Family Portals is an always-on, multi-party media space that provides a continuous video connection... | Dissolving space and/or time | Yes | |||
VITAL | 2011 | VITAL is a TV-based platform that provides remote assistance to older adults to improve their... | Enabling complex practices | Yes | |||
Tech-care | 2011 | Tech-Care is designed to provide remote care in situations where older adults and children are at... | Enabling complex practices | No | |||
Magic Sock Drawer | 2011 | Magic Sock Drawer allows close persons to send each other drawn or typed digital love notes that are... | Providing an individual experience | Yes | |||
CoupleVIBE | 2011 | CoupleVIBE is a mobile application that automatically sends a person's location information to their... | Triggering imagination; Stimulating further interaction | Yes | |||
Intimate Mobile for Grasping | 2011 | The Intimate Mobile allows two people on the phone to touch which is delivered as direct physical... | Enabling existing embodied interaction | No | |||
Intimate Mobile for Kissing | 2011 | The Intimate Mobile allows two people on the phone to kiss which is delivered as direct physical... | Enabling existing embodied interaction | No | |||
Intimate Mobile for Whispering | 2011 | The Intimate Mobile allows two people on the phone to whisper which is delivered as direct physical... | Enabling existing embodied interaction | No | |||
StoryVisit | 2011 | StoryVisit is a web application that combines video conferencing and connected books, allowing... | Enabling complex practices | Yes | |||
Play with Elmo | 2011 | Play With Elmo is a synchronous messaging system for preschool children, built around a... | Enabling complex practices | Yes | |||
Touch Trace Mirror | 2010 | Touch Trace Mirror is a mirror that allows partners to leave a message on a steamy bathroom mirror... | Enabling lightweight communication | Yes | |||
linked. | 2010 | Linked is a modular, pillow-like device for teenage boys that allows them to squabble over distance... | Enabling existing embodied interaction | Yes | |||
Dollhouse | 2010 | The Dollhouse is equipped with fully functional miniature communication interfaces for dolls that... | Enabling complex practices | Yes | |||
Family Storytelling | 2010 | Family Storytelling is a distributed storytelling system that enables the sharing of virtual objects... | Dissolving space and/or time | Yes | |||
Peek-A-Boo | 2010 | Peek-a-Boo is a mobile media space that provides two-way live video sharing between a mobile phone... | Dissolving space and/or time | No | |||
Family Window | 2010 | Family Window is an always-on video media space that connects two households and displays video from... | Dissolving space and/or time | Yes | |||
SnowGlobe | 2010 | SnowGlobe is a tangible, always-on awareness system that connects two remote people. It consists of... | Triggering imagination | Yes | |||
Somnia | 2010 | Somnia consists of two connected pillows that help remote couples fall asleep faster and improve... | Providing an individual experience | Yes | |||
STEPS | 2010 | STEPS helps parents with children go shopping. A speaker device can be attached to the parent's... | Triggering imagination | No | |||
ABRA System | 2010 | The ABRA (Affect and Behavior-Related Assistance) system enables easy communication between... | Prompting for interaction; Enabling lightweight communication | Yes | |||
iFeel_IM! | 2010 | iFeel_IM! is a wearable humanoid robot that automatically recognizes emotions from text and... | Enriching existing technology | Yes | |||
Food Internet Communication | 2010 | The Food Internet Communication System enables communication through digitized food. Users share... | Providing an individual experience | No | |||
Family Story Play | 2010 | Family Story Play enables grandparents to read books with their grandchildren over distance with a... | Enabling complex practices | Yes | |||
InPhase | 2010 | InPhase provides people in different households with the 'happy coincidence' of doing things... | Triggering imagination | Yes | |||
CU-Later | 2010 | CU-Later allows to share activities across time zones. It captures activities, such as eating,... | Dissolving space and/or time | Yes | |||
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